For Battlefield to reignite the "who's better" arguments from its past, the franchise will need to seriously focus on what used to be the game's signature identity. Destructible environments have been a staple in Battlefield thanks to the graphically impressive physics in the Frostbite engine. It's never been taken out of the game per se, but with each new release the destruction has been taken out of the spotlight. Destruction was huge for Bad Company and Bad Company 2 because it was both free-flowing and integral to the map design. Battlefield 3 introduced "Levolution" to try and mix up the mechanic, but in turn made destruction much more linear and predictable. Reinventing a more unpredictable destruction system would be the perfect way to bring back classic Battlefield in a brand new fo
For all the great success that Battlefield 1 brought to EA's flagship shooter, Battlefield 5 failed to capitalize on that momentum. As for Call of Duty , Black Ops 4 still performed considerably well and now Modern Warfare and Warzone are even better. To many this debate has been put on hold, but Battlefield has made a resurgence from a poor title before. Both series are poised for their next entries over the course of this next year of releases, meaning this debate could come b
Simply put, previous Battlefield games have seen success in a modern setting before so it makes sense to return there. Some of the most popular games in the franchise like Bad Company 1/2 and Battlefield 3/4 each saw great commercial and critical success depicting modern warfare. Battlefield is in a peculiar position it's honestly never really been in before, where the series got its start simulating battles of WWII but has now seen one of its worst-performing games based in WWII . Jumping back to a modern time period, as ironic as it may be, could be exactly what the franchise needs for a comeb
Regardless of which franchise is borrowing from which, Battlefield 2042 Specialists|Https://Battlefield2042Hq.Com/ will need to find a way to differentiate itself from Modern Warfare regardless. It's less about the classic Call of Duty vs. Battlefield debate , but more so the fact that Ground War follows a lot of the conventions of classic Battlefield multiplayer without the trappings of destruction or variety of vehicles. The solution isn't necessarily to change things up significantly, considering innovation is probably at the bottom of Battlefield 's list at the moment. Battlefield has its world-changing destruction mechanics, massive map design, and variety of land and air vehicles to emphasize controlled chaos. As integral parts of the gameplay loop, Battlefield should double-down or focus on these aspects that make the shooter uni
On the other hand, Battlefield has been in a bit of a slump with the lackluster release of Battlefield 5 . Unfortunately the game simply suffered under its own ambition in a lot of ways. Whether it was under-delivering with its expansion schedule or over-promising with its Firestorm battle royale, Battlefield 5 puts the series in a tough bind. It's very possible that the next Battlefield entry will need to return to the drawing board. That being said, Battlefield 6 is in development for PS5/Xbox Series X , so DICE is still mounting a comeback for the ser
Despite the game’s loyal fan base, Battlefield 5 has not always been a smooth experience. For example, the game’s Firestorm Battle Royale mode was a broken mess . Moreover, the game’s live service format was questioned by many gamers – concerns that resurfaced when EA revealed the next title in the series would focus on the same model . Days before that reveal, EA confirmed fans shouldn’t expect a new Battlefield game until 20
That being said, modern combat spawned some of the greatest Battlefield games to date. Battlefield 4 , despite its troublesome launch issues, shaped up to be a great Battlefield game overtime thanks to content updates. Battlefield 3 and Bad Company 2 were some of the best shooters the franchise had to offer because there was a clear focus on what each game intended to do. Bad Company 2 has some of the most intelligent map design in the entire series, justifying the at-the-time revolutionary destruction physics. Battlefield 3 thrived in its variety, showcasing traditional Battlefield gameplay on huge maps like Caspian Border, but also adding more close-quarters combat in maps like Operation Mé
On a related note, Henderson briefly touched upon the topic of free-to-play. Lately, it’s becoming more common to see paid games implement some sort of free-to-play extension on the side, such as Call of Duty: Warzone and the multiplayer for Halo Infinite . And with EA and DICE potentially adding a battle royale mode to Battlefield 6 , it led Henderson to wonder, "could EA and DICE be planning a F2P Battlefield experien
That’s where Twitter user and frequent source of gaming leaks Tom Henderson comes in. This morning, Henderson offered tidbits of what DICE has in store for Battlefield 6 and the scale of its gameplay. Starting off, he claimed that while the core multiplayer is being designed around the classic 32-vs-32 player setup, the game will be able to support a lot more than that, with maps that "have been designed with 128+ players in mi