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Blog entry by Phil Dowling

A Beginner’s Guide To VALORANT

Rolling Thunder is Breach's fourth, final, and ultimate ability. It will cause a giant and moving explosion to roll through the map, disrupting and throwing who get in its way. However, like Fault Line, it is capable of friendly-fire, so other players should stay behind Breach while he performs his ultimate abil

Cloudburst is a small smoke grenade that doesn't last long, which can be used for quick escapes. Updraft is a jump boost that can be used to get above tall walls, get control of high ground, catch enemies by surprise, or flank, while Tailwind is a dash that refreshes after performing 2 kills. It is a simple quick dash that can be used on the ground or in the

Cypher's Spy Cam and Neural Theft primarily operate as powerful recon abilities. When used correctly, a Cypher player should have eyes on the enemy team at nearly all times. Be sure to abuse the oppressive capabilities of the Spy Cam's Marking Dart as often as possible. A sole enemy death can lead to an incredible momentum shift when playing Cypher, as it can reveal the location of the entire enemy team, leading to a potentially devastating counter-attack or ambush. Use these abilities wisely and matches will end as quickly as they be

Taking the online competitive landscape by storm, Riot's Valorant _ provides one of the most addicting experiences on the market. Its masterful combination of Hero Shooter mechanics and cs:go major gameplay with the cult classic style of titles such as _Counter-Strike makes sets this title on the path to becoming one of the most popular titles ever released. Valorant's success seemingly emerged out of nowhere, as the game has swamped the home page of streaming platforms such as Twitch. For an early access title, Valorant's popularity could be considered strange, as its consistent numbers on the home page of Twitch are insurmountable. This is rooted in Riot's clever marketing program, in which access to the rising title is restricted to "drops" from popular stream

Cypher's Cyber Cage provides a powerful Smoke-Style aura which both limits an enemy's vision and slows down their movement speed. This ability is useful to slow down an approaching team or to use in conjunction with your Trapwire, concealing the trap's location. Cyber Cage is one of Cypher's most powerful moves and is a pillar of his playst

Aftershock is a charge that players can manually place on walls that blasts out on the other side of the wall after a short amount of time. These charges can do a large amount of damage, but they can be avoided due to the delay. The explosion is also relatively small and doesn't fill an entire room, so it is easy to simply back away from it once it is noti

Spycam is Cypher's final ability, in which a Cypher player would attach a CCTV to any wall or item that is within his range. The Spycam allows Cypher players to access its perspective, allowing him to see what the camera sees. It also provides Cypher with a powerful Marking Dart, which when fired from the Camera onto an enemy allows Cypher to see the enemy's outline from any point on the map. Making it a powerful recon tool in the right hands. Be aware, when using the Spycam, it becomes visible to the enemy team and can be shot from its mounted position. The Marking Dart can also be removed by the enemy, ending its powerful recon abil

Communication also allows for some sneaky plays within a match. Being able to ask a Brimstone to call in a sky smoke to hide where the spike is being planted gives your team a humongous advantage over a team of uncoordinated players. There are several abilities within the title that rely on a team's coordination, and without solid communication, they are almost usel

Perhaps Riot’s financial strategy revolves around the promise of esports as a spectator sport, something as big as the NBA or the NFL. Coming from a company that already has proven its commitment to esports success, it’s highly plausible competitive esports are what’s driving the game at a corporate le

The more versatile your character playability is the better chance you will have of being able to adapt to an enemy team's playstyle. Being able to quickly adjust the way you are playing is a solid ace up a player's sle

Communicating with your team is not rooted in having a microphone, but just being active with your team. Using game chat or the ping system in Valorant are all effective ways to talk to your teammates. So not having a microphone is no excuse for not talking to your teammates. Just like any other team-based game or activity teamwork is the single most important way to get results. Being able to work well with your fellow players can yield some excellent results, allowing for easy rank

Each agent represents one of the four archetypes found in the game: Duelist, Sentinel, Initiator and Controller. With agents coming from a diverse selection of countries and backgrounds, there's bound to be a main for everyone. Plus, more agents are no doubt to be introduced in the fut

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