Released in February 2022, Elden Ring has become a favorite among veteran and new Knight classes Souls fans. With its massive open world, unforgettable boss fights, and expansive lore, Elden Ring has outdone many games. Similar to previous Souls games, Elden Ring has long questlines, hidden dialogue, and secrets that players may miss during their first several playthroughs of the game, including some of the endi
With this information about the Eternal Cities and Ranni in mind, Radahn's reason behind stopping the stars' movements can be illuminated. While it is not clear whether Radahn had a personal vendetta against his sister, what is clear is that he had a concern about celestial beings crashing into the Lands Between. He was even willing to learn the gravity magic of these creatures to prevent more of them from coming, which is confirmed by the immediate impact of a meteor in Limgrave after his death and the presence of an Alabaster Lord near the crash site in the Weeping Peninsula. Consequently, Radahn was also willing to stand in his sister and mother's way by stopping the movements of the st
But Elden Ring 's Starscourge Radahn, boss status aside, may have also been trying to keep control of the extraterrestrials already in the Lands Between. One of the Nox's Eternal Cities was struck by a falling star in punishment for their blasphemy. This falling star was Astel, Naturalborn of the Void. Astel is essentially a much larger and more powerful version of the Malformed Stars who also came to the Lands Between from outer space. While these these beings have posed a threat to the Nox and have even destroyed what was meant to be an eternal city, they are kept contained deep beneath the surface of the Lands Between because of the lack entryways into Nokron and Nokstella. But because of Ranni, they - along with other extraterrestrials like Falling Star Beasts - now have an opportunity to find their way to the surf
Breath of the Wild is more comparable to Babylon's Fall than most, since the former Hyrule Castle is the dominant central focus of the game (as it's where Zelda is located), and Babylon's Fall focuses around scaling the Ziggurat. BOTW , however, has build-up quests and side quests that provide diversity in gameplay, yielding hours of content that rarely if ever bo
Before the Age of the Erdtree and Elden Ring 's Queen Marika , the Lands Between was ruled by dragons. These dragons followed a god, but who that god is, remains unknown. It is known that this god fled, leaving behind Placidusax who served as that god’s Elden Lord. Placideusax continues to wait for the return of his
Some of them bridge separate and seemingly unrelated areas, while others are staging spots for some rather memorable side quests . In any case, caves, along with the catacombs and ruins, make up the bulk of Elden Ring 's exploration opportunities, and it's easy to get overwhelmed by their numb
PlatinumGames' aforementioned previous title, NieR:Automata has to be played more than twice because players genuinely cannot experience the entire game in one go, and in this case, that's to its benefit. The emotional story is told from three perspectives, and engaging combat mechanics help bring players along through the narratives. Automata remains a great and unique experie
Despite this, the two have been brought together through Elden Ring 's messaging system in a way that is oddly fitting. There are Elden Ring messages referencing Metal Gear Solid 's stealth mechanics, which may be the most obvious, but the references don't end there. There are also notes that poke fun at the iconic way MGS allies like Colonel Roy Campbell will yell out Snake's name upon death. Perhaps the best Metal Gear Solid inside joke, however, is a direct reference to the iconic ladder-climbing scene from Metal Gear Solid 3 , which serves as a tranquil moment of reflection near the end of the game. In Elden Ring , this moment has been translated to the joke message " visions of Snake " that appears near several of the game's ladders. These many Metal Gear Solid references are some of the most clever in Elden Ring , and their endearing nature serves as an extra bonus for Metal Gear Solid f
RPG games thrive on providing an immersive, living world, and Shadow 's Nemesis system grounds Tolkien's fantasy world, making it seem almost as if these orcs could burst from the game world and actually target the real-life player. It's the games' biggest selling point for a reason, and it's the most important Middle-earth: Shadow mechanic beginners should know before playing the ga
But the most significant connection between Ranni and the Nox is the Dark Moon. The Moon of Nokstella talisman explains that the Nox worshipped this moon because it guided the stars. Ranni's unique spell Ranni's Dark Moon explains that she discovered this sorcery as young child and that it was " cold, dark and veiled in occult mystery ." This occult mystery is likely related to the Nox people and their Eternal Cities, as they were sealed away beneath the ground long ago. Thus, the Moon of Nokstella and the Dark Moon are likely one in the same, and Ranni's Age of Stars ending to Elden Ring is likely what the Nox would have done if they successfully defeated the Golden Or