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Blog entry by Augustina Bergman

Why Resident Evil 3 Is Not A Bad Remake

Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g

Apart from the many details that were recently revealed about Resident Evil 3, the most interesting one is the overall upgrade to the gameplay. Although it bears similarities to the 2019 remake of Resident Evil 2 , it is no secret that the Resident Evil 3 is more action-oriented than its predecessor. Capcom was able to achieve this by introducing a smarter artificial intelligence model for Nemesis and other monsters, and by equipping the player with a new ability that will make for more efficient and balanced gamep

With April 2020 right around the corner, we will not have to wait long to find out whether these insights transpire within the remake of Resident Evil 3 's storytelling, and to what degree of detail and content. While Capcom has confirmed Resident Evil 3 will not be covered at The Game Awards on Thursday, hopefully more footage, information, and content will be provided before the game's release as we salivate for new clues and insights for what is to come upon final rele

Yet, it's worth remembering that Resident Evil 4 is undeniably one of the series' most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there's still a lot of merit in updating Resident Evil 4's combat and clunky controls to show just how incredible the game's core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha

For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst

Additionally, the significant changes that Capcom introduced in Resident Evil 3 remake allowed players to experience the same story but in a different way. Unlike in Resident Evil 2 , Capcom was more liberal in shuffling around the sequences of events in Resident Evil 3 . A good number of locations from the original game such as the park, the graveyard, and the dead factory were removed in favor of a more expansive hospital and the introduction of NES

Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi

Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth Adventure Game Money Guide remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series

So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas