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Blog entry by Judson Lopes

Top 5 Most Overhyped Video Games

Well, not exactly. For starters, none of the three things mentioned made it into the game. Yes, your character did grow up, but via a timeskip rather than over time. You could choose between good and evil, you could get married, you could make your character fat or thin, but it ultimately didn't mean anything. The ending was still the same and your choices really didn't change much of anything. All the choices seemed tacked on for gimmick's sake. Still, Fable has its fans who enjoy it for what it is but it didn't contain everything Molyneux said it would, and that's why it makes it onto the l

If there ever was a game designer that should not talk about his Adventure games Guide prior to their release date, it's Peter Molyneux. When discussing his projects, Molyneux has a childlike sense of excitement where he will enthusiastically share details on his grand ambitions for the title. This is actually quite refreshing in itself, because who doesn't enjoy hearing someone passionately discuss their creative projects? The problem with this occurs when the game in question is actually released. The game itself could be good, even great if it were simply judged for what it is, but disappointment is going to happen when a title fails to deliver on lofty promises no matter how good it may otherwise. The most memorable example of Molyneux creating hype that the game couldn't live up to was 2004's Xbox exclusive action RPG Fable.

In fact, it’s such a classic that describing such a widely-known story seems irrelevant until you realize that there are prospective gamers who weren’t even out of diapers when the game was originally released, so here goes: Fable sees you take the role of "The Hero of Oakvale" who begins his quest as an unassuming boy until his village is brought to ruins by invading barbarians. The hero survives and is rescued by an even older hero named Maze. Maze sees great potential in the boy and takes him under his wing at the Heroes’ Guild. The hero grows up here, honing his skills and training for the perils that lie ahead. When he’s finally old enough, he sets off on his quest and can choose to either be the savior of Albion or its reckoner. This is of course the major gimmick of Fable, a game that allows you to choose the path of your character throughout their entire life. It was a concept that was ahead of its time in 2004 and remains interesting even after ten years and countless imitators. Of course, it’s major flaw is still the missed potential that was put in the spotlight thanks to the endless hyperbole from Peter Molynex.

Given the current Hollywood craze for comic book movies, now is the perfect time for a movie version of inFAMOUS . This open world game casts players as Cole McGrath, a bike courier who gains electricity-based superpowers when he's caught at the center of a devastating explosion. After the smoke clears, Cole is faced with the choice to either become a superhero and save the citizens of Empire City, or use his powers to become a supervillain and make people fear and despise him. No matter which path you pick, this is one comic book style video game that we definitely want to see on f

E3 is always one of the most exciting times of the year for gamers, and E3 2017 should be no exception. Kicking off this Saturday, June 10th with EA's press conference, the show will run until June 15th, with plenty of high profile games sure to be given the spotlight over the course of the w

Choosing to be good or evil was usually straightforward. Several of the main quests had an optional way to end them depending on the outcome, typically spare the foe for good points and kill them for evil. There were a couple quests where there were two available quests but they were the same event, the choice was just to determine what side the player was on which actually was a cool way of making it feel like you were choosing a side. A more fun way to rack up the evil points was to just go on a Grand Theft Auto style rampage in town and kill a bunch of guards and civilians, but again no killing children since they take away your weapons in the towns with kids. This can actually cause some problems, since you may want to go to town but end up having a massive bounty in several towns that doesn't expire for a few days.

Peter Jackson's take on The Hobbit didn't quite live up to the standards set by the Lord of the Rings trilogy, but an adaptation of Middle-earth: Shadow of Mordor could be a great addition to the movie canon. The game takes place after the events of The Hobbit but before The Lord of the Rings , and focuses on a Ranger called Talion, who is killed by Sauron's forces but is saved when a wraith merges with his body, turning Talion into an undead warrior with some very unique abilities. Enraged by the slaughter of his family, Talion proceeds to single-handedly wreak havoc on Sauron's army of Orcs, playing an unsung role in preventing the fall of Middle-ea

61OtVjnMm9L.jpgFinal Fantasy XIII had to deal with a ton of controversy on its release. Very linear gameplay and a problematic fighting system hurt the appeal of the game, while its story also failed to deliver. Despite the criticism, there are loyal fans who fiercely defend it. In the end though, FFXIII , followed by the disappointing MMO FFXIV have caused some to wonder if Final Fantasy as a series can survive in today's gaming mar

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