This cosplayer not only added Loba's tattoo to her chest, but she also made a realist-looking staff that looks like it could pull out a Black Market Boutique at any time. Her outfit is a great addition that really brings out Loba's spark, as well as the long red braids she is known for having. Sarenji is the cosplayer in this post who has those who have never played before dreaming of unlocking this character even before their first ju
_ Red Dead Online _ also lets players customize their characters. Instead of trying to turn my character into a cute cowgirl stereotype, I again wanted to create someone fun and unique. So, I made my character an elderly woman with rough skin and messy red hair. Again, she may not have been beautiful… but she’s certainly someone who looks like she has a story to tell.
The map also features helicopters that fly on an automated route across the map and into the highlands, which you can only reach via helicopter. The choppers also drop off care packages that you can break open if you happen to be on the ground when one falls. These can feature full-body camo, ghillie suits, and a camo backp
Revenant’s tactical ability is called Silence , and it does exactly what it sounds like - silences enemies. Revenant gets two charges of this fairly long-range and fast projectile. Any enemy that makes contact with it will be silenced, and unable to use either their tactical or ultimate ability for 20 seconds. This can make enemy teams much easier to deal with. The projectile also hangs around, meaning it can be used to block an enemy escape and will deal damage when an enemy brushes up against it. Perfect for stopping Octane in his tracks or preventing Bangalore from using smoke to esc
Back then, it was rare for a game to have a playable female character. _ Metroid _ introduced players to Samus Aran, who represented a concept so novel it was a surprise twist at the end of the game. If you were a fighting game sort, you could play as Chun-Li in _ Street Fighter II _ or as Sonya Blade in _ Mortal Kombat _ . In fact, you could even play as Princess Peach in _ Super Mario Bros. 2 _ , though players would eventually come to learn that game was never supposed to be part of the _ Super Mario Bros. _ series.
Loba looks absolutely stunning in this cosplay and it is her makeup that will catch your eye. It fades off at the ends just like hers and while the orange of Lunattrix's braids isn't real, this fact is barely noticeable. The green eyes are a bit too vibrant from Loba's usual hazel, but it adds to her aesthetic in a way that has fans wishing this was her actual eye co
She nailed it in every way from her white hair to the tailored striped outfit she created just for this. Her choice to wield a weapon and the staff, with the head of a wolf which was a gift from her father , took it to a whole new level that propelled Loba into the next dimens
It's unclear if this cosplayer's MBTI matches that of Loba's , but these two could be twins. The definition of her face is a perfect match, and the way she intertwined the red into her brown hair couldn't have been done any better. Even her outfit is on point with all of the straps on her legs and the frills of her collar. Hannah Stocking is the cosplayer in this post who might be Loba reincarnated on Earth due to their numerous similarit
As I got older, games became more sophisticated. Decades later, when I first created a character in _ Destiny _ — the same main character I continue to use today in _ Destiny 2 _ — I didn’t go for beautiful. Instead, I chose to be interesting. My Guardian is a purple alien with an angled, bushy mohawk.
Revenant is a solid mid-range character, and mid-range weapons should be used. The fact is that the Stalker ability is useless unless actually close to enemies, the Death Totem needs to be used within a fairly reasonable range so you actually have the time to ambush enemies while in Death Protection, and his Silence ability can be flung far, but the best distance to use it is close-to-mid-range. As such, Apex Legends Season 12 Revenant’s choice in weapons should reflect t
I can see the argument for why fall damage should be in certain games. Series like Uncharted and Tomb Raider aim for a high level of realism with their action, so it makes total sense to include it. In the real world, any of the death-defying leaps that characters like Nathan Drake or Lara Croft perform would result in a broken fibula or separated shoulder even when they landed perfectly. It would break immersion if they survived falling fifty feet onto a rocky surface without at least stubbing their
Now when I say fall damage I'm not talking about falling into an endless pit. That's been a staple of gaming since the days of Super Mario Bros . While I don't necessarily enjoy that either, I understand that's it's there because most game designers don't want to recreate an entire planet's surface. Sometimes it's easier to put in a dark, foggy pit and leave its deadliness up to your imaginat