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Blog entry by Deloras McGirr

5 Takeaways from the T1 x Nerd Street Gamers VALORANT Invitational

In between each round players are able to take a few moments to strategize and think about the round. This is different from some of the games in the direct genre as well. One could argue that this is something that is taken from Overwatch or Paladins , but it allows for planning and communicating between teammates that is definitely help

Even with the game's similarities to CS:GO , Riot designed VALORANT to be a unique experience. Although it's possible an established pro from another game will come and prove themselves the best, it's more likely that some fresh young talent will emerge and find his calling in VALOR

30200_Overwatch Flashpoint Map Rough.jpgJett is certainly a fan-favorite, so I imagine this is where I'll get the most backlash. Heck, even I play Jett more than the other agents. Her abilities are endlessly fun, with speedy dashes and quick, versatile smokes. Jett's primary function is to outmaneuver and overwhelm opponents, Trickshot compilation requiring clever movement and precise aim with her knives. In the right hands, she can run away with match MVP easily. However, aside from her less-than-unique smokes, her abilities are rather inward. That is to say, Jett doesn't have a ton of avenues to assist her team, other than to slay

Each Agent has a total of four abilities: one is a Signature Ability that is free each round, two others that must be purchased but can overlap rounds if not used, and one Ultimate ability that is progressively charged up through eliminations. Both the Signature and Ultimate abilities draw the comparison to Overwatch , since that is how all characters operate in that g

The event also saw some teams lose their matches due to the mismanagement of their economy. Even for pro players who have been spending the last month or so playing the game non-stop, VALORANT is hard. It's a game that's easy to grasp and hard to master. As the game matures, we as a community will increase our understanding of it, and the meta will change with

Similarly, we know nothing about VALORANT's meta. If you thought you were already an expert on VALORANT and its tactics, guess again. Viewers of the tournament saw what were considered the "stronger" teams lose to "weaker" teams who had a better grip of the game's early m

Emerging as an international success, seemingly out of nowhere, Valorant _ combines the competitive genres of hero-shooters and _Counter-Strike style realistic arena shooters. Valorant's success has appeared to emerge from out of nowhere, possessing gargantuan numbers on Twitch and increasing its player base every day. The only way that players can even get a copy of Valorant, is through a Twitch Keys, which can only be accessed by watching a streamer play the game live. This combined with its hyper-intense gameplay, application of both hero and realistic shooter qualities, and being one of the most addicting game-types to emerge in the modern market, it is no surprise that Valorant is shaping to be a mammoth succ

Currently, winning a round means that every player on that team will receive 3,000 Creds, and the losing team gets 1,900. If one team loses consecutively at two and three in a row, they’ll receive a bump to even out the odds a bit, but overall, the game rewards success and punishes failure. These numbers are subject to change however, since the game is still in b

At the start of each round, players will have a moment to spend their Creds (the in-game currency) to purchase weapons, armor, and abilities. This is called the Buy Phase, and the number of Creds available is directly related to securing certain actions in the previous round. Dying right away will award only a small number of Creds, whereas eliminating opponents, winning the round, and planting the Spike will award m

I'm going to get flack for this. But to be honest, one factor makes Omen less viable in the competitive scene: his predictable abilities leave him extremely vulnerable. His smokes are good, but they require manual placement and actuate very slowly. While Brimstone has the same grievances, he can place three smokes with much greater range, rendering Omen's a worse alternative. His teleportation is also limited in range and quite slow to actuate. As far as his ultimate, it can be quite good, but the fact that everyone is acutely alerted upon its use makes it very difficult to be steal

Sova, like Viper, is incredibly good for such a low rating, but he earns 8th due to a mix of the aforementioned issues. His arrow-based abilities leave him vulnerable, are easy to get away from, and can be replicated. His location abilities are powerful, but so are Cypher's. Sova's shock arrow and ultimate attacks are useful, but also loud and avoidable. Regardless, good Sova players are a nightmare to play agai

It's not an overstatement to say that T1 and Nerd Sreet Gamers' tournament was incredibly fun to watch. From Hiko's insane 1v4 clutch to EliGE popping off at every possible moment, VALORANT proved that it can live up to the hype as an esp

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