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Blog entry by Edythe Wisewould

5 Takeaways from the T1 x Nerd Street Gamers VALORANT Invitational

The beta was recently released and players have shared their thoughts on the gameplay, as they also form their own opinions about the game. This is the purpose of this early testing, as the developers decide what to take out, add, or improve to make the final product great. Keep reading to learn five things players want added and five they hope Riot Games leave out of VALOR

This is one of the most balanced guns in the game. It has good range and deals an impressive amount of damage. The Vandal is also quite accurate and has a large 30-round magazine and 1.25x zoom. It is easily one of the most popular guns in the game due to its all-around effectiveness and high one-shot potent

Riot Games needs to look into fixing this flaw before release, as players are already quitting when they die during ridiculous shootouts. It would be a simple change that would go a long way to making the game bet

The most expensive sidearm, this revolver deals massive damage but is offset by its low ammo capacity and slow rate of fire. The Sheriff's recoil may be a bit hard to control, but being able to kill with one headshot at almost any range/armor level makes up for

Although VALORANT is currently in closed beta testing, fans are already analyzing the wide range of weaponry available in the game. Players can carry a primary and secondary weapon in addition to their knife, so narrowing down choices is crucial in developing a distinct play-style. VALORANT has six weapon categories in total: sidearms, shotguns, SMGs, rifles, snipers, and heavies. Here is a full breakdown of the available arse

Valorant will use 128 Hertz tick rate servers for multiplayer, which is significantly higher than Modern Warfare's 12 tick rate servers or Overwatch's 62.5. If you ever played a shooter and felt your bullets were lagging, low tick rate servers are likely to blame. With 128 tick rate servers, bullet impacts will be near-instant and bullet ghosting shouldn't ex

Finally, Brimstone's Ultimate, Orbital Strike, virtual world discovery fits a similar niche to his Incendiary Grenade, except with ten-times the effectiveness. Orbital Strike shines the brightest, when placed onto the location of the Spike, dispatching of any enemy looking to disarm the Spike or to simply stop them from even being near its location. This ability can be used to dispatch of a well set up team, through its insanely high damage potential. If done in the right location it can also separate even a well-coordinated team, allowing for players to pick apart the enemy's defenses and strategy. If used correctly Orbital Strike can simply end around and even a match. Its ability to shut down a particular area is unmatched in the game, making it a threat for even the most coordinated teams in the g

If the beta was already swarmed with hackers and aimbots, what guarantee is there that the formal launch won't suffer the same problem? It's simply not fun to play VALORANT - or any online game for that matter - when a lot of the matches are played with cheaters who have no concept of morality or true tal

Now that Brimstone's abilities have been detailed, it is important to understand the best way to utilize them. Brimstone excels at an area denial playstyle, that can provide excellent support for his team while preventing any attacks from being launched by the enemy t

The Agents have special abilities and the weapons should match this instead of being simple and basic. The weapons have so much potential and for a game that's been six years in the making, players expected a lot more than just another collection of pistols, rifles, and shotg

Sky Smoke is an ability that allows Brimstone to call up to three smoke clouds onto the battlefield. This ability provides incredibly cover by preventing enemies from seeing through the thick smoke cloud, allowing for players to escape their line of sight. Sky Smoke is one of the most oppressive abilities in the game if used correc

Some players have noticed that walking and shooting don't affect a player's aim. This is so unrealistic since in real life, literally any movement can alter the aim of the weapon and its accuracy. As of now, skill seems optional since running at someone while your gun is on full auto somehow works better than methodically lining up a heads

Emerging as an international success, seemingly out of nowhere, Valorant _ combines the competitive genres of hero-shooters and _Counter-Strike style realistic arena shooters. Valorant's success has appeared to emerge from out of nowhere, possessing gargantuan numbers on Twitch and increasing its player base every day. The only way that players can even get a copy of Valorant, is through a Twitch Keys, which can only be accessed by watching a streamer play the game live. This combined with its hyper-intense gameplay, application of both hero and realistic shooter qualities, and being one of the most addicting game-types to emerge in the modern market, it is no surprise that Valorant is shaping to be a mammoth succ

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