For a team to be composed of all the right parts, teams will need to diversify their agents. Luckily, with there only being nine agents to choose from at the moment, making a diverse team should not be too hard. All agents have the same amount of health, and weapons can be purchased in the game. So, unlike Overwatch, characters are stuck with the same weapon each round, but they are stuck with the same Agent for an entire match. This makes picking the rights agents even more important than e
Defense is half of the name of the game, and agents who can deal massive amounts of damage with abilities can help push players off point and hold them at bay. While there are plenty of agents that can deal damage (Raze, Brimstone, Breach) the newest addition to the game has proven to be the best damage dealer, and that new agent is R
However, her ultimate packs the biggest punch. When her ultimate is ready, Raze fires a rocket launcher that causes a massive explosion wherever the rocket lands that deals devastating damage to those within the blast radius. This can be compared to Brimstone's airstrike, but there is far less warning for Raze's incoming roc
The first of Brimstone's abilities is his Stim Beacon gadget. When thrown this item evokes an area of effect, which provides him and his teammates the rapid-fire ability. When players stand within the Stim Beacon's aura, that player's gunshots will increase in speed. Providing a solid second or two faster gunshots, allowing players to unload a clip quicker than without the Stim Beacon. It not only increases bullet speed but also allows players to reload their guns faster than before. Making Stim Beacon a powerful tool within a fire-fight that can establish a clear and devastating advant
A little higher up is where players will notice that there is some coordination, players will be far more patient and less likely to charge into the opposing territory, and map knowledge becomes common as players have learned which routes are safer than others or useful for att
The second ability is Flashpoint. This ability functions a lot like Aftershock, but it instead functions as a flashbang , rather than an explosion. These flashes have a much larger radius than Aftershock's explosions and can be used to completely blind enemies. These are highly useful and highly recommended for Breach play
There are many games that offer microphone support that players simply turn off because they prefer a solo experience. World War Z for example offers the option to speak to a team in real time but has low stakes PvE content that can be done without needing to hear other players. VALORANT, on the other hand, requires communication to succ
The Barrier Orb is exactly what it says on the tin. It creates a protective wall that defends allied players, but can still be destroyed if damaged too much. It will eventually disappear after enough time has pas
As of now, 10 playable characters and 40 abilities have been made available in the Valorant beta. More are sure to be revealed before the game's proper launch, but here is what to reference for closed beta players and viewers al
Finally, Brimstone's Ultimate, Orbital Strike, fits a similar niche to his Incendiary Grenade, except with ten-times the effectiveness. Orbital Strike shines the brightest, when placed onto the location of the Spike, dispatching of any enemy looking to disarm the Spike or to simply stop them from even being near its location. This ability can be used to dispatch of a well set up team, through its insanely high damage potential. If done in the right location it can also separate even a well-coordinated team, allowing for players to pick apart the enemy's defenses and strategy. If used correctly Orbital Strike can simply end around and even a match. Its ability to shut down a particular area is unmatched in the game, making it a threat for even the most coordinated teams in the g
This is to say that at the lowest ranks of play at Iron and Bronze, matches will be chaotic, disorganized, players will have virtually no coordination, and buying rounds will yield completely different builds. This is normal, and it is where everyone starts to learn how to p
The event also saw some teams lose their matches due to the mismanagement of their economy. Even for pro players who have been spending the last month or so playing the game non-stop, VALORANT is hard. It's a game that's easy to grasp and hard to master. As the game matures, we as a community will increase our understanding of it, and the meta will change with
Here is the biggest mistake new players are making, particularly those who come from Overwatch 2 Stadium Mode compared to CS:GO . It takes a short moment to be eliminated in a round and running causes so much noise that you might as well yell loudly that you’re inbound to the opposing t
Both Viper and Pheonix are great offensive agents as they can easily put a lot of pressure on point by using their abilities which makes it easier for the team to plant the bomb. However, Viper's ultimate ability can single-handedly move an entire team on to the point, whereas Pheonix's ability is more selfish and gives him a second life. Outside of their ultimate abilities, Viper and Pheonix share similar abilities so their ultimates are the deciding factor when choosing an offensive h