The Conflux Team will have two objectives, the primary is to defend the Conflux while the secondary is to repair the arena. Every time a Vex sacrifices itself on a Conflux the Conflux will lose motes, even if the Conflux was previously full. If this happens, the team will not be able to make full use of the damage phase. It's best if the Conflux Team puts one member at each Conflux, and floats around to assist as need be with long-range capable weapons like Destiny 2 's Darkest Before Pulse Rifle . Additionally, a part of the arena will be destroyed every time the Sanctified Mind has a part shot off. When enough parts of the arena have been destroyed, both members of the Conflux team can regroup to form a quick tether and repaid that section. One member will shoot the Conflux, the Conflux will tether to them, they'll tether to the second teammate, and the second teammate tethers to a structure that repairs the arena (the structure looks like a barrier door lock from the very first encount
After the first Beacon is aligned, leave the church from the back and look slightly off to the left. There is a clear pathway leading to another area. Head inside, and the Slowed effect will take hold once more. Defeat the Taken Psions inside (can be done easily with a Destiny 2 story guide 2 Override weapon ) and look for the broken support beam that stands below the second-floor droop. Climb up it, and head left to the pillar beside it to a celestial beacon. Invoke the Barrier Breach upgr
Ultimate Champion brings Guardians to Nightfall strikes on Hero difficulty or higher. Defeat Champions to complete this challenge. Bonus progress is awarded for the higher tier difficulties. Light level 1320 is recommended for Legend Nightfall strikes, so anyone who has the Challenger's Apogee challenge completed should start looking at this activ
The damage phase is when the Fireteam no longer has the three teams of two. Instead, everyone should have a given area that they're in to ensure the tether connects correctly. It's entirely possible for the tether to connect to the wrong people, or not even cause the oracle to explode. If the tethered oracle does not explode it's because at least one Vex was able to sacrifice on that Conflux, causing it to lose a mote. Unfortunately, the team will lose out on this damage phase. Repeat the entire process until the Sanctified Mind is defeated, completing Destiny 2 's __ Garden of Salvation r
The fight against the Sanctified Mind takes place in a crescent-shaped arena. Floating over the lake of Vex milk is the Sanctified Mind, and the encounter will start once it is shot. This encounter will divide up the Fireteam into three groups of two at the start, but as the damage phase draws near those roles will evolve into individually designated zones. These three teams will be Portal Team One, Portal Team Two, and the Conflux Team. The beginning of the encounter starts with enemy clearing and avoiding fire from the Sanctified Mind. Take out the Angelic enemy that spawns quickly with a powerful weapon like Destiny 2's Xenophage Exotic Machine Gun , and two damageable spots on the boss will spawn - one on his shoulder and one on his
Null Composure was the Seasonal Ritual Weapon for Destiny 2 's Season of the Splicer, and unfortunately, it can no longer be earned. It is a Rapid-Fire Fusion Rifle, and this type of Fusion Rifle in Season of the Lost now has a decreased charge time from 540ms to 460ms. Additionally, the shots per burst were increased from seven to nine, increasing the total damage per burst. Against end-game content bosses, Null Composure makes full use of the Particle Deconstruction mod while allowing players to switch to an Exotic Power weapon like Sleeper Stimulant or One Thousand Voices (both of which continue to benefit from the mod as we
Primeval Entourage brings Guardians back to Gambit, requiring them to defeat the Taken in Gambit. These Taken can either come from making it to the end of the activity and defeating the Primeval and its protectors or by defeating the Taken sent over by opponents. Send over two or more Taken to the opponents' side to start stealing their motes, giving them the opportunity to send more Taken back to the "good guys" s
This Destiny 2 challenge should be a breeze for any Guardian in Season of the Lost , whether they play regularly or here and there. Reach light level 1320 by using Powerful and Pinnacle Engrams earned in various activities. This includes the power bonus from the Wayfinder Compass Artifact. 1320 is the soft cap for the Season, which means gear earned that isn't Powerful or Pinnacle won't drop higher than this le
At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in Destiny 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun