Over on the Steam community forum for the title, developer Brendan Greene (aka "PlayerUnknown") outlined what players can expect from the next Monthly Update for PlayerUnknown's Battlegrounds, which includes a hefty number of updates for the game. Specifically, these include a new car horn feature when driving vehicles, the addition of first-person only servers for the game in Solo and Duo game types for North America and Europe, support for the Xbox One controller, new weapons and character customization options, and much m
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following c
A hunt which hasn’t been announced, but has been unlocked by the more savvy GTA Online players, is the quest to get the Stone Hatchet. A brutal looking weapon that, after indulging in a little violence, carries over into the world of R
Unless you're a player like me that's dumped dozen of hours into the game, PUBG 's lack of clear explanation as to the mechanics and gameplay secrets might have newcomers going through a few painful first few hours trying to get the hang of it all. And as much as the game's few maps offer tons of strategy and replayability, some players might find themselves bored at going back to the same map over and over, unlike multiplayer games with a greater map vari
A new post on the community forums for PUBG on Steam revealed that a new update will be heading to the game's PC version, hot on the heels of the recently-released patch for the Xbox One version of the title. Specifically, the new update packs in bug fixes and seeks to address more of the game's technical performance, while introducing some new cosmetic changes, such as a new design for the energy drink so it looks less like a knockoff Red Bull
According to the post from PUBG Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb
Pushing past six million copies in the past few weeks, PlayerUnknown's Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game's upcoming August updates to be one of its most expansive
Each match in PlayerUnknown's Battlegrounds has a similar sense of rhythm and cadence -- you jump from the plane, you try to survive the initial bloodbath of players dropping onto the island, you collect as many weapons, supplies, and upgrades as you can, and then try to work your way towards the final circle and eliminate the last remaining players. However, getting to that final point is not only difficult (most of the time), but thanks to the game's randomized elements like where the plane dispatches, weapon drops, and the ever-shrinking circle location, it keeps players on their toes and ensures that no match plays out in the same
Still a sore spot amongst PC gamers is the fact that the previous game was only ever out on consoles. People couldn’t understand tactical 5V5 why Rockstar wouldn’t tap into that vast market, although most people theorize it was due to the incredible difficulties the programmers had coding the g
I was one of those people for quite some time. Over the course of various preview events, conventions, and on my own time I've dabbled with a few different Early Access titles or survival games to varying success. Recent titles of the past few years, like Rust , We Happy Few , or ARK: Survival Evolved , grabbed my attention for a short amount of time thanks to their unique premises or ideas, but ultimately I ended up losing interest from some of the usual quirks of the survival sim genre. Given their love of crafting systems - which I often find unintuitive and confusing - and the need to monitor a series of Hunger/Thirst meters with death usually inches away, I've bounced off most of those titles fairly quickly. Survival sims can sometimes be intimidating to newcomers, and as a result that's sometimes made me reluctant to try t
Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
You know who isn’t known for being tight-lipped? The rest of the human race, especially when they have nothing significant to add to the conversation. Yes, when we actually know nothing about something we desperately want to discuss, we tend to pluck absolute nonsense straight out of the air. That is how rumors get started. While rumors about video games can be incredibly useful, as they can help developers see what fans actually want to see in the game, other times it is just one sad weirdo trying to shoehorn Rainbow Dash into every single franchise. So in that spirit, here are some of the more exciting rumors we’ve heard about RDR2 , as well as some confirmed secrets you can look forward