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Blog entry by Gennie Symon

PlayerUnknown's Battlegrounds is the Survival Game for People That Don't Like Survival Games

  • Gennie Symon
  • Saturday, 6 December 2025, 10:35 PM
  • 5 min read

class=The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa

After landing, players must then scavenge the environments and abandoned houses nearby to pull together weapons, ammo, and other equipment that will ensure their survival against the 99 other players and try to be the last one standing (resulting in winning the game's signature "chicken dinner" ). While the basic strategies and how the matches play out start off fairly similar, Battlegrounds proves to be anything but familiar as every match can play out radically different and unexpected at virtually every t

Even with many players opting to run the game at lower resolution and specs to ensure the best possible performance (even going as far as to remove in-game foliage and other effects), PUBG 's bugs and glitches abound with issues like rubber-banding, weird collision detection, not being able to pick up or drop items properly, and the occasional crashes. Likewise, the game's UI and menus leave room for improvement, with adding and removing players from your party sometimes being a challenge due to its finicky lobby m

However, with PlayerUnknown's Battlegrounds , I've felt the compulsive need to check in to the game and attempt a few runs, whether I get oh-so-close to victory or die a hilariously-brief death. Though it doesn't exactly break away from all of the attributes we expect from Early Access titles - IE bugs, bugs, and more bugs - it makes for one of the most effective survival experiences I've played in years by keeping its survival focus lean and simple, but with tons of depth for its rapidly-growing audience. All I know is that Battlegrounds is teasing me with victory and a chicken dinner, and I'm hungry for m

Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd

Likewise, different variants of the maps, such as the "fog map" or rainy versions of Erangel, also give some unique angles to the experience that players of the standard versions can't rely on the same strategies for. Specifically, in the case of the fog map version of Erangel, the limited field-of-view renders long-range weaponry far less useful, while the rainy variant makes depending on sound a more difficult task thanks to the loud thunder in the distance... or in the hands of the right player, makes masking gunshot sounds that can alert other players way eas

[pullquote]The noise surrounding Battlegrounds has only grown over the past three months, especially considering the fact that it has sold over 4 million copies alone since its Early Access debut.[/pullqu

Pushing past six million copies in the past few weeks, PlayerUnknown's Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game's upcoming August updates to be one of its most expansive

According to the post from PUBG Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb

The icon will be different when the care package is falling and looted by other players

Adjusted replay system so that now a player can watch the replay without extra delay in the following c

Even though I've only put a few hours into Battlegrounds at this point since jumping in, I can already see it as a title that I'll more than likely come back to in the coming months. With rounds that usually extend for me around 20-30 minutes (if I don't get killed right from the get-go), the game has drawn in me like few others ever have, much less any type of survival sim or Early Access game before it, and most of that comes down to its incredibly streamlined sense of survival at play, and how it draws players together in a fight to the finish. To say Battlegrounds is exhilarating is an understatement: even in its earliest state right now, I've kept coming back to the game night after night because it's gotten my blood pumping like few other games have a peek here in the past few ye

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