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Blog entry by Gennie Symon

PlayerUnknown's Battlegrounds August Update Detailed; Includes First-Person Servers, Xbox One Controller Support, and More

  • Gennie Symon
  • Saturday, 6 December 2025, 10:42 PM
  • 5 min read

Since it debuted on Early Access last March and finally launched last month, PlayerUnknown's Battlegrounds has shown little signs of slowing down with regular new updates and content being added, with PC players getting a new update on the hori

NTE-CBT_KV_500KB.jpg?fit\u003d1200%2C678\u0026ssl\u003d1\u0026resize\u003d200%2C200Well, after the massive success of Redemption it is safe to say that Rockstar has the time and resources for a much smoother development of RDR2 , which should me it would be much easier to port the code to

The icon will be different when the care package is falling and looted by other players

Adjusted replay system so that now a player can watch the replay without extra delay in the following c

A great addition to GTA 5 was first person mode, turning the more action-oriented segments of the game into a first-person shooter. Personally, I can find third-person or over the shoulder gameplay a little harder to navigate when caught in a firefi

Recently there was a treasure hunt of sorts inside of Grand Theft Auto: Online , the end result of which was getting a golden double revolver as well as some cash. Turns out there is also a way of having that prize carry over into RDR2 , which is a cool little bo

Adjusted squad team colors to make them more consistent between different colorblind options

Added a function where a player can select more detailed criteria for the "Cheating" category in the in-game report

Whether players decide to head in Solo or as part of a Duo or four-player Squad with friends, each game more-or-less starts off in the same fashion as players jettison out of a derelict warplane and parachute onto the abandoned Soviet island that serves as the game's titular battlegrounds, which spans a massive 5x5 miles in size. Ultimately though, players are left to decide where and when to land, whether they want to drop immediately for a chance at grabbing weapons and equipment right away, or a later drop that costs resources but could set up players with a bit of breathing room away from all the ch

Whatever nagging issues and growing pains that PUBG still has from its Early Access launch, there's still tons to enjoy from the multiplayer-only experience, thanks in large part to its addictive and intense gameplay. PUBG seems to have skyrocketed at the right place and time (especially given its perfect concept for streaming), and while the overall game has some significant work ahead to improve the experience, the core of PlayerUnknown's Battlegrounds is one that, I think, will be the foundation of a new generation of games to c

A new post on the community forums for PUBG on Steam revealed that a new update will be heading to the game's PC version, hot on the heels of the recently-released patch for the Xbox One version of the title. Specifically, the new update packs in bug fixes and seeks to address more of the game's technical performance, while introducing some new cosmetic changes, such as a new design for the energy drink so it looks less like a knockoff Red Bull

I was one of those people for quite some time. Over the course of various preview events, conventions, and on my own time I've dabbled with a few different Early Access titles or survival games to varying success. Recent titles of the past few years, like Rust , We Happy Few , or ARK: Survival Evolved , grabbed my attention for a short amount of time thanks to their unique premises or ideas, but ultimately I ended up losing interest from some of the usual quirks of the survival sim genre. Given their love of crafting systems - which I often find unintuitive and confusing - and the need to monitor a series of Hunger/Thirst meters with death usually inches away, Https://Www.pubgprotips.com I've bounced off most of those titles fairly quickly. Survival sims can sometimes be intimidating to newcomers, and as a result that's sometimes made me reluctant to try t

PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilit

That fear is also combined with the fact that so many titles in the genre can feel as "Early Access" as an Early Access title can be. Without delving into the numerous technical and performance issues that can crop up with titles in an early development state, there can also be the feeling of mechanics and gameplay ideas that haven't had the proper time to cook yet, and there's no knowing what a title can look like months (or even years) out from what players have available. That's the nature of Early Access games as we know them, and while that's as much an expectation for what you're getting, it can also factor into the hesitation of plunking down money on a game that is, for all intents and purposes, unfinis

These strategies will no doubt continue to develop as time goes on and new maps are introduced. Currently, PUBG has only two maps: the Eastern European-styled Erangel map (which is the game's original map) and the newly-released Miramar map that pits players inside of a mountainous desert valley. While by comparison to most other shooters this might be paltry, the size and depth of what the maps offer provides thousands of different ways to obtain vict