Many players would likely consider Andrew Milton to be vile and evil, but he happens to be a law enforcement officer and is just trying to serve justice to a group of outlaws. The video game soundtracks does a great job of selling the concept of every villain being a hero in their version of the st
The Aberdeens are a pair of siblings living in the backwoods of Lemoyne. At first, they seem welcoming and kind to Arthur Morgan, if you stumble upon their pig farm. You'll then quickly realize that there's a lot more evil at hand than what initially meets the
Colm O'Driscoll is the leader of this rival gang and was the man who once had a partnership with Dutch. He ends up meeting his end right in front of Sadie as he is hung in the streets of Saint Denis, which was a fitting end for such a terrible hu
If Dutch was the gang's father figure, then Susan Grimshaw was the mother. Along with Arthur & Hosea Matthews , Ms. Grimshaw was one of the gang's original members in the early days. Before joining the gang, she had a romantic relationship with an unnamed fiancé, who eventually passed away la
It's a simple quest with a few interesting moments of banter here and there. Moments like these add more context to the events of the first game and why the deaths John Marston had to orchestrate were pretty tragic in their
The Warriors , which was adapted from the movie with the same title, skips forward to the gloomy world of New York gangs in the 1970s. During an open truce between all the gangs, The Warriors are accused of a murder they never committed, so they have to return to their turf one night. Behind them is an endless crowd of cops and deadly gang rivals, giving them no choice but to
Bill Williamson was born in 1866 as Marlon Williamson, but he felt embarrassed by it, so he changed it. He grew up in an uneasy household as his father was a heavy drinker. Afraid of having the same fate, Bill decided to join the US Army and was assigned to the 15th infan
If players head northeast of Strawberry, they'll find themselves in a lumberjack camp that is full of many interesting characters. Players can initially sell some of their supplies at a premium here if they're strapped for cash. A visit later on will feature an event where a lumberjack gets trapped under the trunk of a tree, prompting Arthur and the other members of the camp to go and help free
By now, it's obvious that Red Dead Redemption 2 is a massive open-world game, and it's more than just " Grand Theft Auto with a horse." Although many players have complained about how slow it takes to travel from one place to another with a horse, the game's graphics are purely mesmerizing, and it captures the Old West's ruthless wo
If players fancy collecting the Pokemon Cards' of the Old West, then 'Smoking and Other Hobbies' is something to consider. In this mission, players are required to collect up to 12 Cigarette Card Sets, and each set contains 12 cards. That means, 144 unique cards have to be obtained, ranging from the Prominent Americans Card Set to the Horses Cards
He confessed to having fought against the Native Americans, causing a bit tense between him and Charles at the beginning. In 1893, Bill once tried to rob Dutch, only for Dutch to turn the tables and offered him a place in his g
Leopold Straus starts the game as what seems to be a well-meaning old man who's found a way to produce income for the Van Der Linde gang in a very clever way. As Arthur Morgan's story goes on and he sees the effect the debt laid on by his gang has on people, he begins to truly hate Stra
Many Red Dead Redemption fans would consider Armadillo to be the most iconic location in the first game. In Red Dead Redemption 2 when players visit the town they'll notice that it has succumbed to a cholera outbreak. the saloon still serves drinks, but the town crier can be seen handing out pamphlets explaining the outbr
John Marston did everything Edgar Ross asked him to do. For his actions, he was supposed to receive a pardon for his past. But John knows all to well that the past can't be killed, and in the end, it catches up to us
The narrative thrust of the Red Dead Redemption is the John is being forced by the Bureau of Investigation head Edgar Ross to hunt down his former associates from his time as a member of the Van der Linde g
Still, the real masterstroke of the game is that it lets us live life with our MacGuffin. A MacGuffin is an object or person that drives the plot forward. Our character needs to get or regain the MacGuffin, and thus it justifies everything they do in pursuit of it. Usually, when the MacGuffin is acquired, that's when the credits roll. But that's not the case with Red Dead Redempti
Before going any further, we need to address the ludonarrative dissonance in the room. Ludonarrative dissonance is when the story told by the narrative doesn't fit the story reinforced by the gameplay. It was first applied to Nathan Drake of Uncharted fame to discuss the oxymoronic nature of a charming rogue who has killed thousands of peo