This article will go into detail about where to find each loot crate in Overlook Town. Settlement discoveries usually contain more notable loot and events aside from the gear and weapon crates. Keep reading to uncover all the hidden treasures and secrets that Overlook Town has to offer.
Updated September 23, 2024 by Marc Santos: Farming Energy Links remains as important as ever in Once Human, especially for players who want to get those Starchrom Crates at the end of every scenario. While the methods listed in this guide still work, we've added a few more to help players who need to get more Energy Links as quickly as possible. This guide has been updated to include a section covering the best items to sell in the game to make Energy Links a problem of the past.
Then there are the many miscellaneous parallels between Once Human and other AAA games. The post-apocalyptic setting feels inspired by something like The Last of Us or Days Gone (especially given Once Human 's motorcycle mechanics); the MMO elements will surely be familiar to fans of titles like The Division and Fallout 76 ; even the Deviant capturing system bears a resemblance to Pokemon or similar monster-catching games. Once Human has been in development for a little over three years, so drawing upon relatively contemporary games for inspiration is certainly not out of the question. Whether this will help or harm the game is another subject, tho
This is the toughest crate to find unless you explore each building thoroughly. The Gear Crate in Overlook Town is located inside the basement of the Panorama grocery building. Once inside the building, walk all the way to the back where you will find storage. To your right, there should be double doors leading to the basement. The only notable thing in the basement is the Gear Crate.
The Weapon Crate is the easiest to spot in Overlook Town. It sits ominously in the center of a small stadium in with a broken screen. If you walk too close to the broken screen, a mini-boss fight will ensue against a giant deviant.
Sometimes settlements will only have a weapon crate instead of both a Gear and Weapon Crate. Citrus County has a Weapon Crate inside the house that is adjacent to the building the Mystical Crate was in .
This town is quite large. You can find multiple regular storage crates within the different structures in town. The most notable loot is the mysterious red loot crate that you can find one of in each settlement. The mysterious loot crate, or "mysterious treasure", is directly inside the Panorama building and contains ten fragments of the Blast Suit blueprint .
Overlook Town is a Level Three settlement. This means that you should be able to take this mini-boss down fairly easily. To defeat the boss, you should aim for the glowing pink spots on his legs. Shooting the pink areas will deal greater damage and eventually knock him down.
There are secret, seasonal rare chests that can be found around the world. To enable these rare chests, you have to walk into these purple orbs . Doing so reveals a chest . Sometimes you will have to parkour your way around structures in order to access these strange orbs.
During server crossover, your character will retain some skills, blueprints, and some other bits and pieces (we don’t know for oncehumanworld.Com sure yet, we’ll just have to wait and see). However, all other progress is lost. That huge base you built and grinded for over the course of a month and a half? It’s gone. Your resources, weapons, absolutely everything else? G
A persistent server would attract an entirely different kind of player, and while its obvious there are game mechanics that wouldn’t work on a persistent server (the game’s evolution via phases, scripted PvP events, and so on), I can still see this attracting a large-enough demographic to warrant its own attention from the develop
However, I foresee one major, glaring fault with Once Human: seasonal wipes. Once Human is a bit like Rust. In that game, players fight over resources, build bases, and generally get up to a lot of nonsense over the course of a ‘server wipe’. Servers wipe once a month on Rust, the last Thursday of every month. In Once Human, server wipes will occur every six weeks, over the course of six ‘phases’ in the server’s life cycle—each phase introduces new monsters and new battles for PvP players, with better loot and rarer resour
Some players love this. It levels the playing field for new and returning players alike. It’s impossible for a 100-player guild to hoard wealth, resources, or otherwise dominate a server indefinitely. Each new server wipe inspires new gameplay narratives between players, emergent conflicts, and dynamic scenarios to enjoy. Cosmetic currency and items earned during that server wipe are persistent in your game, which means you should always have something to show off for actually playing the g
On the subject of visuals and atmosphere, Once Human also looks to have a bit in common with Ghostwire Tokyo : Once Human 's aesthetic, blending mystical concepts like a surreal spiritual world with more urban design elements, feels highly reminiscent of Tango Gameworks' 2022 FPS. Once Human 's tendency toward weird horror may also remind some players of Remedy's projects, especially during the game's intro, which feels eerily similar to Control 's unsettling contrast of austere corporate science and otherworldly phenom