After taking part in your first momentous vote in Triangle Strategy , you will be taken to either the Grand Duchy of Aesfrost or the Holy State of Hyzante. With the latter route, Serenoa and co. get to see the scorching sands for the first time in the game and meet the hierophant. Hyzante's egalitarian surface proves at least a partial facade, culminating in a conflict with rebel scholars whose worldview certainly does not mesh with those forecast by the Saintly Seven. Good thing we'll have an ice mage to help us keep our cool. More Walkthroug
Every aspect of combat is satisfying. The one downside is the lack of interchange job classes. Autobattles would have also been nice. Those are small nitpicks in an otherwise simple but robust strategy R
The only unit you need to bring down is Plinius. As you may suspect, of course, getting to Plinius is no simple feat. Joining you for this battle are Exharme — who will make the best beeline possible toward Plinius, so you may wish to keep him buffed and healed — and ice mage Corentin, who will be yours to cont
These units will only show up for recruitment if a given Conviction aspect has achieved a high enough result. For example, Julio Wrightman won't be available to meet, greet, and mete out enemy fetes with until a player has reached a significant milestone amount of Morality points. It's possible to play through an entire path without ever learning the guy's n
What is known is that Triangle Strategy is here and it has been doing great in reviews. It is a return to the classic formula, satisfying in almost every way. However, it's seemingly impossible to release a game without any problems. These are just a few examples of the things this lengthy game gets right and wr
This is your first time in an exploration event with a merchant . Interacting with merchants is limited to the event, and they will sometimes tout exclusive wares. Always be sure to take a look at their stock. If you're curious but low on coin, feel free to partake in a Mental Mock Battle or two back at the Encampm
Even though there is a lot of talking in Triangle Strategy , it gives players options to skip past them. There is a fast-forward button to get through some of the more dead conversations. There is also a complete scene skip but
After escorting Frederica to a shaded spot outside the Ministry of Medicine, Serenoa takes some time to get to know the city. Things are a bit more involved this time than they were when Serenoa searched for Lord Dragan and prepared for the tourney, respectiv
In Triangle Strategy, there will be multiple events that require you to make a decision using the Scales of Conviction . This involves a vote held amongst seven of your allies, who each get a say in the mat
The characters you'll need to sway to head to the deserts of Hyzante are Roland, Erador, Hughette, and Monopoly derby Edition Anna. You can safely ignore Frederica, Geela, and Benedict, as they are already in favor of this propo
The Fire Emblem series hasn't utilized the direction units face as a game mechanic, although other strategy RPGs such as Final Fantasy Tactics do. Triangle Strategy takes after Final Fantasy Tactics by including unit direction - where players place their units is always going to be important in both Fire Emblem and Triangle Strategy , but players will have to also consider the direction their unit faces in the latter. Whenever a unit is hit from behind, they’ll take a critical hit - something players want to protect their units from and utilize when they see an enemy open
With the sand settled and Plinius overwhelmed, the party bids their Saintly allies farewell. Corentin elects to tag along, having had his fill of Hyzante's tendency toward closely guarded secrets. Time to head back to Glenbr
Merchants only have a set number of materials in their possession at a time. For example, the camp merchant may have three pieces of iron to buy. Materials like iron are used in a skill tree. Each character upgrades a different way, meaning the more varied materials players have, the bet
Many strategy RPGs divide gameplay into a "player phase" when the player can move all their allies however they please and an "enemy phase" when the enemies can do the same, and Fire Emblem is no exception. Players can build their strategy around moving their units all at once in whatever order they please, and they know the enemies will all move in response to how the player leaves the field. In Triangle Strategy , there are no phases: units instead move one after another based on their speed, similar to how the speed stat works in Pokémon . Players have to instead consider when each unit, enemy and ally alike, is able to next move in order to best approach the situation and keep their units protec
Units have a greater sense of individuality in Triangle Strategy compared to in the Fire Emblem series, partly due to its mechanics regarding unit death. In the Fire Emblem series, from Three Houses to Shadow Dragon , units whose HP reach 0 can never battle again. Most are considered dead, while others who are more relevant to the plot are said to have sustained injuries that don’t allow them to battle anymore. The only exceptions are the main characters, who if they die the player gets a game over and must replay the entire map ag